The unfinished feel of them was so hard to ignore, that it made playing it an almost uncomfortable experience. Both attempts on the Gamecube have been pretty miserable- the framerate dipping so low at times that you felt embarrassed to be playing it at times. So, I have been waiting a couple of years now for a good Spyro game to emerge from all this newer gen technology. What poor excuses those games were, and with such a great license. We were sure that the XBOX-esquire rendering made capable by our Gamecube were going to show us what Spyro really was meant to be. We thoroughly enjoyed his outings until, The XBOX/Gamecube/PS2 generation came along. Myself and my wife have been playing Spyro faithfully since his birth on the ps1. It is what I wanted to see the Gamecube do to Spyro. That is one of very few negative things I could say about this latest Spyro iteration that came out just a couple of weeks ago. The flying levels were poorly executed rail shooters- shouldn't have been included.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |